Irena

Rootless Ravnos Troublemaker

Description:

Clan: Ravnos
Sire: Jacopo
Nature: Survivor
Demeanor: Rebel
Generation: 10th
Embrace: 1946 (born 1917)
Apparent Age: Late 20s
Physical: Strength 2, Dexterity 2, Stamina 2
Social: Charisma 2, Manipulation 4, Appearance 2
Mental: Perception 3, Intelligence 3, Wits 4
Talents: Alertness 3, Athletics 3, Brawl 2, Empathy 3, Expression 2, Leadership 2, Streetwise 4, Subterfuge 5
Skills: Animal Ken 3, Drive 3, Firearms 1, Larceny 3, Melee 2, Stealth 3, Survival 4
Knowledges: Law 2, Occult 2
Disciplines: Animalism 2, Celerity 1, Chimerstry 4, Dominate 2, Fortitude 3, Obfuscate 4, Presence 1
Backgrounds: Allies 3, Contacts 2, Herd 2, Retainers 2, Status 2
Virtues: Conviction 3, Self-control 4, Courage 4
Path of the Paradox: 5
Willpower: 8

Irena’s Gang

Irena maintains a small gang of mortals (seven herd and three allies) and Kindred (two Caitiff called Mutt and Jeff) to provide assistance and protection as she moves through and between the many people and places of the West Coast. Generic stats are presented below.

Kindred Gang Member

Clan: Caitiff
Sire: Any
Nature: Rebel
Demeanor: Bravo
Generation: 11th to 13th
Embrace: Within the last 50 years
Apparent Age: Late teens to early 20s
Physical: Strength 4, Dexterity 3, Stamina 3
Social: Charisma 2, Manipulation 2, Appearance 2
Mental: Perception 3, Intelligence 2, Wits 3
Talents: Alertness 2, Athletics 1, Brawl 3, Intimidation 3, Streetwise 3
Skills: Drive 2, Firearms 3, Larceny 2, Melee 4, Stealth 3
Knowledges: Area Knowledge 3, Investigation 1, Law 1, Politics 2
Disciplines: Celerity 2, Potence 2, Presence 1
Backgrounds: Contacts 2, Mentor 1
Virtues: Conscience 2, Self-Control 4, Courage 4
Humanity: 6
Willpower: 5

Mortal Ally

The seven members of Irena’s herd are more likely to scatter and hide when the shit hits the fan, but her three Allies are hard-bitten bikers ready to go to work with blades, bullets, or pool cues, if need be.

Physical: Strength 4, Dexterity 3, Stamina 3
Social: Charisma 3, Manipulation 4, Appearance 1
Mental: Perception 2, Intelligence 2, Wits 3
Talents: Alertness 2, Athletics 3, Brawl 3, Streetwise 4, Subterfuge 2
Skills: Drive 2, Firearms 2, Larceny 3, Melee 3, Stealth 2,
Knowledges: Finance 1, Law 1, Occult 1
Humanity: 5
Willpower: 6

Bio:

Irena travels throughout the Free States and up into the Northwest, where she attempts do as much damage as she can to the Camarilla in those cities.

Over the years, Irena has managed to found her own “family” of mixed Kindred and kine. The 12 of them travel throughout the Free States, joyfully scamming and stealing from vampires and mortals alike.

Irena sees herself as something of an avenging angel and does her best to help anarchs in trouble, and to fight the Camarilla and Sabbat wherever she can.

Irena

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