Amethyst

Baron of Santa Ana

Description:

Nature: Conniver
Demeanor: Bravo
Generation: 10th
Embrace: 1928 (born 1911)
Apparent Age: Late teens
Physical: Strength 3, Dexterity 4, Stamina 4
Social: Charisma 4, Manipulation 4, Appearance 4
Mental: Perception 3, Intelligence 2, Wits 3
Talents: Acting 3, Alertness 3, Athletics 2, Brawl 3, Intimidation 4, Leadership 4, Streetwise 4, Subterfuge 4
Skills: Drive 1, Etiquette 3, Firearms 3, Larceny 2, Melee 4, Stealth 3, Survival 2
Knowledges: Law 1, Occult 1, Politics 2
Disciplines: Auspex 1, Celerity 3, Dominate 4, Fortitude 1, Presence 3
Backgrounds: Contacts 2, Herd 2, Retainers 2, Status 3
Virtues: Conscience 1, Self-Control 3, Courage 3
Humanity: 4
Willpower: 7

Bio:

When word of the Revolt reached Amethyst, she traveled to Los Angeles, figuring it would be a place where a clever girl could make a name for herself. She arrived in L.A. in 1945 and settled in Santa Ana. That area already had a baron, so she bided her time and gathered her followers. In 1960 she made her move, and over a two-month period was able to eliminate both the baron and his gang, and take over for herself. Amethyst has been Baron of Santa Ana ever since.

Amethyst is a fairly typical example of an anarch gang leader. She is smart, tough, and pretty much just out for herself. She does seem to care for the members of her gang, but beyond that she is mostly interested in watching for her opportunity to build her power and influence. One peculiarity is that when she creates a new vampire (which she only does outside of the L.A. area) she treats it as she was, leaving it on its own to see if it survives, although she watches it carefully to see how it does.

Amethyst

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